Autor |
Wiadomość |
hunk |
Wysłany: Wto 14:18, 28 Sty 2014 Temat postu: |
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Hallo jest tu kto ? ![Smile](http://picsrv.fora.pl/images/smiles/icon_smile.gif) |
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xuxsqqisqt |
Wysłany: Sob 11:58, 07 Lip 2007 Temat postu: |
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Hello! Good Site! Thanks you! sqnxavfjswycwt |
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gyrsq |
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gazcy] |
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lkunt |
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zsbnu] |
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shftz] |
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dziamos |
Wysłany: Wto 22:12, 14 Lut 2006 Temat postu: |
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Powiem Tak Po 1 by mogli ludzie jak masz neta z osiedlowki wchodzic na twojego serwa to niewejda;) bo niemasz zewnetrznego ip!!!!!!!!
a jak bys mial zew np neostrada czy chello to wtedy a tak to pomazysz;) pa |
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burdel2004 |
Wysłany: Wto 3:02, 07 Lut 2006 Temat postu: |
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o to co znalazlem o wymaganiach dla serwera dla MOHAA dla max 12 slotow
Procesor:Pentium III or Athlon 800 MHz
Pamiec:!!!!256 mb!!!!
Karta graficzna w pelni kompatybilna z directx 8.0a
łacze:256 kb/s
Wglownej mierze wszystko zalezy od ramu,a jesli chodzi o serwery to im wiecej tym lepiej a swoja droga to troche dziwn ze masz lacze 2,4mb/s i dotego Pentium III ale coz poradzic niebede wnikal co i jak ![Very Happy](http://picsrv.fora.pl/images/smiles/icon_biggrin.gif) |
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burdel2004 |
Wysłany: Wto 2:49, 07 Lut 2006 Temat postu: |
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poprostu tam pisze ze nie moze zaladowac tekstur i broni poniewa niemoze znalesc tych plikow masz nie kompletne foldery w grze:) a pozatym ztego co widze to masz strasznie malo pamieci ram i niewiem czy twoj komp to udzwignie,moze i lacze masz szybkie ale wszystkie dane musi przetworzyc komputer,a ztego co tam widze to masz Pentiuma III i 80 pamieci ram to troszeczke malo na serwer,wejdzie jakies 5 osob na serwer i serwer sie zawiesi bo za duzo danych na raz |
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zongo |
Wysłany: Pon 20:26, 06 Lut 2006 Temat postu: |
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Z tego co widze to ten caly komunikat pelen jest bledow , najpierw pisze ze nie moze zaladowac tekstur, potem broni i tak dalej. Ciezko jest powiedziec o co chodzi, a opisz mi dokladnie caly proces zakladania serwra przez ciebie, moze cos robisz zle i to jest przyczyna. |
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Gość |
Wysłany: Pon 11:36, 06 Lut 2006 Temat postu: Re: hmmm |
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burdel2004 napisał: |
jesli masz windowsa xp z sp2.nio to wejdz na panel sterowania-->zapora systemu windows---->wyjatki i dodaj program do wyjatkow i powinno wystarczyc:) |
Panowie kierownicy dalej nie idzie i wychodzi to:--- Common Initialization ---
Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002
----- FS_Startup -----
Current search path:
C:\Program Files\EA GAMES\MOHAA\main\zzzuserAntyCamperMod.pk3 (7 files)
C:\Program Files\EA GAMES\MOHAA\main\zdogs.pk3 (16 files)
C:\Program Files\EA GAMES\MOHAA\main\User_mapfix.2.4.pk3 (14 files)
C:\Program Files\EA GAMES\MOHAA\main\user-Rookie_One_MoH-PL_v0-3.pk3 (31 files)
C:\Program Files\EA GAMES\MOHAA\main\user-No-Landsharking.pk3 (2 files)
C:\Program Files\EA GAMES\MOHAA\main\User - z_CKR_11.pk3 (25 files)
C:\Program Files\EA GAMES\MOHAA\main\pak7.pk3 (89 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak6EnUk.pk3 (395 files)
C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (396 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11174 files)
----------------------
18689 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
^~^~^ Can't find localized.cfg
couldn't exec localized.cfg
execing autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 98
You are now setup for medium mode.
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: dario
IP: 83.20.234.197
--- Common Initialization Complete --- 2659 ms
Working directory: C:\Program Files\EA GAMES\MOHAA
Loading Localization File global/localization.txt
--- Error: Invalid Entry... RefName: Picked Up &&& LocName: Podniesiono &&& Attempting to Recover.
--- Warning: Recovered From Error, Data May have been lost.
execing q.cfg
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: dm/mohdm1
LoadLibrary (main/gamex86.dll)
==== InitGame ====
sizeof(Actor) == 2960
Magic sizeof actor numer: 2896
------------------
Event system initialized: 154 classes 1303 events 802648 total memory in response list
==== CleanupGame ====
CM_LoadMap( maps/dm/mohdm1.bsp, 0 )
^~^~^ Can't find textures/general_industrial/deckgrate_set1b.tga
Adding script: 'dm/mohdm1_precache.scr'
TIKI_LoadTIKIfile: def file models/weapons/colt45.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/p38.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/m1_garand.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/kar98.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/thompsonsmg.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/mp40.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/mp44.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/bar.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/bazooka.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/panzerschreck.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/shotgun.tik has wrong header ( should be TIKI)
TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate_primary.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'origin' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
TIKI_InitTiki: could not find surface 'tag_barrel' in 'models/projectiles/steilhandgranate.tik' (check referenced skb/skd files).
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
-------------------- Spawning Entities -----------------------
soundtrack switched to .
^~^~^ Event 'sunflare' does not exist.
^~^~^ Failed execution of event for class 'World'
-------------------- Actual Spawning Entities -----------------------
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/book_closed_thin_green.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/drinkglass.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/book_closed_thin_blue.tik
^~^~^ Add the following line to the *_precache.scr map script:
cache models/miscobj/book_closed_thick_lavender.tik
-------------------- Actual Spawning Entities Done ------------------ 88 ms
0 teams with 0 entities
Adding script: 'dm/mohdm1.scr'
TIKI_LoadTIKIfile: def file models/weapons/colt45.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/p38.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/m1_garand.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/kar98.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/thompsonsmg.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/mp40.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/mp44.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/bar.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/bazooka.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/panzerschreck.tik has wrong header ( should be TIKI)
TIKI_LoadTIKIfile: def file models/weapons/shotgun.tik has wrong header ( should be TIKI)
^~^~^ Can't find models/player/allied_oss.tik
Tiki:LoadFile Couldn't load models/player/allied_oss.tik
^~^~^ Can't find models/player/allied_oss_fps.tik
Tiki:LoadFile Couldn't load models/player/allied_oss_fps.tik
^~^~^ Can't find models/player/german_elite_gestapo.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo.tik
^~^~^ Can't find models/player/german_elite_gestapo_fps.tik
Tiki:LoadFile Couldn't load models/player/german_elite_gestapo_fps.tik
^~^~^ Can't find models/player/german_winter1.tik
Tiki:LoadFile Couldn't load models/player/german_winter1.tik
^~^~^ Can't find models/player/german_winter1_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter1_fps.tik
^~^~^ Can't find models/player/german_winter2.tik
Tiki:LoadFile Couldn't load models/player/german_winter2.tik
^~^~^ Can't find models/player/german_winter2_fps.tik
Tiki:LoadFile Couldn't load models/player/german_winter2_fps.tik
Adding autosave names
^~^~^ Add the following line to the *_precache.scr map script:
cache models/animal/german_shepherd.tik
33 entities spawned
94 simple entities spawned
0 entities inhibited
-------------------- Spawning Entities Done ------------------ 579 ms
-----------PARSING UBERSOUND (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/ubersound.scr
DUPLICATE ALIASES: sdkfz_snd_idle and sdkfz_snd_idle
Unknown parameter for m3l3 alias
Unknown parameter for m3l3 alias
DUPLICATE ALIASES: tank_snd_move and tank_snd_move
Unknown parameter for dm alias
Duplicate Aliases for dm in list Global.
Unknown parameter for moh alias
Unknown parameter for moh alias
Unknown parameter for moh alias
Unknown parameter for moh alias
DUPLICATE ALIASES: moh and moh
Parse/Load time: 0.448000 seconds.
-------------UBERSOUND DONE (SERVER)---------------
-----------PARSING UBERDIALOG (SERVER)------------
Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level.
CG_Command_ProcessFile: ubersound/uberdialog.scr
Parse/Load time: 2.250000 seconds.
-------------UBERDIALOG DONE (SERVER)---------------
------ Server Initialization Complete ------ 7.48 seconds
soundtrack switched to music/mohdm1.mus.
playing music/mohdm1.mus
music set to normal with fallback normal
Loading Ambient.scr
^~^~^ Add the following line to the *_precache.scr map script:
cache models/fx/dummy.tik
Hitch warning: 7563 msec frame time
Hitch warning: 1620 msec frame time
startuje i zatrzymuje się |
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burdel2004 |
Wysłany: Sob 17:10, 04 Lut 2006 Temat postu: hmmm |
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jesli masz windowsa xp z sp2.nio to wejdz na panel sterowania-->zapora systemu windows---->wyjatki i dodaj program do wyjatkow i powinno wystarczyc:) |
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Gość |
Wysłany: Sob 10:21, 04 Lut 2006 Temat postu: Re: runner |
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burdel2004 napisał: |
trudno jest nam powiedziec co moze byc tego przyczyna gdyz sami nie uzywalismy tego programu:/,firewall jest juz w windowsie xp sp2 wiec dokladnie sprawdz czy nie blokuje programu mohaa runner. |
a jak to sprawdzić napisz mim co pokolei robić? |
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burdel2004 |
Wysłany: Czw 23:52, 02 Lut 2006 Temat postu: runner |
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trudno jest nam powiedziec co moze byc tego przyczyna gdyz sami nie uzywalismy tego programu:/,firewall jest juz w windowsie xp sp2 wiec dokladnie sprawdz czy nie blokuje programu mohaa runner. |
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